Doody said:EuroSpike said:"HE DELAY: troops in the tree line, light earthworks, heavy armor "
Why don't you adjust grenade's detonator more sensitive when shooting troops in the tree line to get grenades detonate by impact with tops of the trees wich causes better schrapnel effective against soft targets stationed below than exploding by impact on the ground level? Incoming artillery rounds detonating abowe causes more casualties for infantry and are more difficult to get cover from their effects.
On light or soft earthworks grenade will go deeper in to ground before detonating -> less effective.
HE delay only has a delay of .005 seconds. Light earthworks have a depth of 1 meter, give or take. That .005 delay will allow the round to explode inside the works rather than ontop. The delay will allow for max damage. As for firing in the tree line, some delay rounds will explode in the air while others will impact on the ground. Remember all those WWII moves where artillery was exploding the tree trunks. That is the effect of delay. A fuze actually is triggered by a branch and explodes before the ground.
As for having gernades. There are no gernades in a HE Delay. The only round to have gernades is the ICM and DPICM rounds. Also, there is no way to change the delay of a HE Delay round.
Yes, but how grenade exploded inside the ground can be more effective than a grenade exploded above the soft target _dug in and covered_? The whole idea is to get schrapnel effect to spread out differently. A basic fox hole without cover roof doesn't give a good cover against flying objects striking from above.